![]() ![]() In The Elder Scrolls Online, the first struggle is against the Daedric Prince Molag Bal, who is attempting to meld the plane of Mundus with his realm of Coldharbour, and the second is to capture the vacant imperial throne, contested by three alliances of the mortal races. Its structure is broadly similar to Skyrim, with two separate conflicts progressing at the same time, one with the fate of the world in the balance, and one where the prize is supreme power on Tamriel. The events of the game occur a millennium before those of The Elder Scrolls V: Skyrim and around 800 years before The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion. ![]() The game is set on the continent of Tamriel during the Second Era, but not all places in Tamriel are playable. Please help update this article to reflect recent events or newly available information. The reason given is: The Elder Scrolls Online no longer starts in Coldharbour, but rather the Isle of Balfiera. There are seven different crafting skill lines: Alchemy, Blacksmithing, Clothier, Enchanting, Woodworking, Provisioning, and Jewelry Crafting. The game has other character choices beyond those of race and class, such as the player character also being able to become either a vampire or a werewolf, each of which grants its own skill tree. Each class gives the player various different attacks, spells, and passive effects. Players choose one of seven classes when creating a character: Dragonknight, Sorcerer, Nightblade, Arcanist, Templar, Warden, or Necromancer.
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